Setting Up Your Shots

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Publisher :
ISBN 13 : 9780941188739
Total Pages : 156 pages
Book Rating : 4.36/5 ( download)

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Book Synopsis Setting Up Your Shots by : Jeremy Vineyard

Download or read book Setting Up Your Shots written by Jeremy Vineyard and published by . This book was released on 2000 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: A one-stop encyclopedia of visual storytelling techniques for directors, storyboard artists, home video enthusiasts, or anyone who simply wants to learn more about how movies are made.

When Magic Calls

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Publisher :
ISBN 13 : 9781952347009
Total Pages : 246 pages
Book Rating : 4.09/5 ( download)

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Book Synopsis When Magic Calls by : Caitlin Berve

Download or read book When Magic Calls written by Caitlin Berve and published by . This book was released on 2020-04 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once upon a time a jealous girl stole a magical artifact from a museum to eliminate her competition. In the Rocky Mountains, a man studies a woman raised by wolves, but soon watching won't be enough. Tonight, you might find yourself in a fairy tale of your own. Will you answer magic's call?

XR Development with Unity

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Publisher : Packt Publishing Ltd
ISBN 13 : 1805120042
Total Pages : 284 pages
Book Rating : 4.49/5 ( download)

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Book Synopsis XR Development with Unity by : Anna Braun

Download or read book XR Development with Unity written by Anna Braun and published by Packt Publishing Ltd. This book was released on 2023-11-30 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create VR, AR, and MR experiences with the help of step-by-step tutorials on VR and AR simulators, interactivity, sound and visual effects, along with advanced XR techniques such as multiplayer integration Key Features Create impressive XR projects without the need to own expensive VR headsets Explore Unity XR features and techniques such as hand-tracking and plane detection using the XR Interaction Toolkit and AR Foundation Bring your XR projects to life with step-by-step explanations along with practical examples Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionThe drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way. This book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities. By the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.What you will learn Get started with Unity by building your own 3D project Explore the XR Interaction Toolkit and AR Foundation, as well as test XR applications on your PC Find out how to deploy XR projects on different platforms Build interactive XR apps with increasing degrees of complexity by leveraging C# scripting Create a fully immersive VR drum scene by using Unity's audio and particle systems Add advanced XR techniques such as hand-tracking, gaze-tracking, and multiplayer capabilities to your XR apps Who this book is for This book is for students, developers, researchers, and professionals with a background in computer science. Business analysts, PMs, and other management professionals and executives will also benefit from this book. If you have basic knowledge of programming and are looking to gain expertise in creating virtual reality and augmented reality applications in Unity, then this book is for you. While having experience as a VR game player with basic programming knowledge can enhance your understanding of the content, it is not a prerequisite.

How to Write a Novel Using the Snowflake Method

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781500574055
Total Pages : 0 pages
Book Rating : 4.58/5 ( download)

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Book Synopsis How to Write a Novel Using the Snowflake Method by : Randy Ingermanson

Download or read book How to Write a Novel Using the Snowflake Method written by Randy Ingermanson and published by Createspace Independent Publishing Platform. This book was released on 2014-07-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Snowflake Method-ten battle-tested steps that jump-start your creativity and help you quickly map out your story.

Three Story Method: Editing Your Scenes with ChatGPT

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Publisher : Thorn Publishing
ISBN 13 :
Total Pages : 105 pages
Book Rating : 4./5 ( download)

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Book Synopsis Three Story Method: Editing Your Scenes with ChatGPT by : J. Thorn

Download or read book Three Story Method: Editing Your Scenes with ChatGPT written by J. Thorn and published by Thorn Publishing. This book was released on with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you an author, in pursuit of scenes that captivate and narrative arcs that mesmerize? As an editor, do you strive to revise your clients’ scenes so that they consistently engage the reader? Fear not, for "Three Story Method: Editing Your Scenes with ChatGPT" is the tool you've been searching for. This unparalleled resource illuminates the path to scene mastery, guiding you to craft sequences that pulse with tension, emotion, and transformative arcs. It's not just about stringing events together, but orchestrating moments that immerse readers into the heart of your tale, making them yearn for the next chapter. Bestselling author J. Thorn ushers you into the realm of scene refinement, revealing the nuances of scene structure and development. With clarity, precision, and insightful examples, Thorn demystifies the art of scene crafting, showcasing how to hone each segment of your narrative to perfection. In this comprehensive guide, you'll discover: · The fundamentals of effective scene design, laying the foundation for gripping narratives. · Techniques to optimize pacing, ensuring your scenes flow seamlessly and maintain reader engagement. · Strategies to leverage ChatGPT's AI insights, refining and elevating each scene's impact. · Insights into common scene pitfalls and how to avoid them, keeping your narrative trajectory sharp. · And many additional tools and techniques! This book isn't just an instruction manual—it's an invitation to a transformative editing experience. It's a beacon for authors aiming to leave a lasting impression with scenes that resonate, engage, and inspire. Whether you're a seasoned writer looking to polish your manuscript or a novice yearning to craft unforgettable scenes, this guide is the instrument to propel your narrative prowess. Elevate your scenes, engage your readers, and unlock the full potential of your narrative with "Three Story Method: Editing Your Scenes with ChatGPT." Make your scenes the best they can be—buy your copy today!

Cinematic Motion

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Publisher :
ISBN 13 :
Total Pages : 396 pages
Book Rating : 4.23/5 ( download)

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Book Synopsis Cinematic Motion by : Steven Douglas Katz

Download or read book Cinematic Motion written by Steven Douglas Katz and published by . This book was released on 2004 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Cinematic Motion has helped directors create a personal camera style and master complex staging challenges for over a decade. In response to the opportunities offered by digital technology, this second edition adds essential chapters on digital visualization and script breakdown."--Jacket.

Mastering Autodesk VIZ 2008

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Publisher : John Wiley & Sons
ISBN 13 : 0470251743
Total Pages : 1009 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis Mastering Autodesk VIZ 2008 by : Jon McFarland

Download or read book Mastering Autodesk VIZ 2008 written by Jon McFarland and published by John Wiley & Sons. This book was released on 2008-01-03 with total page 1009 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Mastering Autodesk VIZ 2008, VIZ expert Jon McFarland teaches you how to get the most out of Autodesk's potent 3D modeling, animation, and rendering software. As you follow real-world examples, you'll quickly see how to apply these techniques to your design projects. Whether you're entirely new to VIZ or simply want to master its newest features, this book offers the clear explanations and step-by-step instruction you need to make VIZ work for you. Coverage includes: Finding your way around in VIZ Linking to AutoCAD files Modeling using primitive and compound objects Editing using modifers and sub-objects Creating complex shapes with surface modeling tools Managing your design data more efficiently Simulating lighting effects accurately with global illumination Rendering real-world surfaces with Architectural material Setting up animated walk-throughs Using radiosity to create accurate scene lighting Using mental ray to achieve the most realistic rendering Producing design presentation views Understanding keyframes and function curve editing Acquiring 3D models and props from the Web

The Story Grid

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Publisher : Black Irish Entertainment LLC
ISBN 13 : 1936891360
Total Pages : 459 pages
Book Rating : 4.68/5 ( download)

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Book Synopsis The Story Grid by : Shawn Coyne

Download or read book The Story Grid written by Shawn Coyne and published by Black Irish Entertainment LLC. This book was released on 2015-05-02 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: WHAT IS THE STORY GRID? The Story Grid is a tool developed by editor Shawn Coyne to analyze stories and provide helpful editorial comments. It's like a CT Scan that takes a photo of the global story and tells the editor or writer what is working, what is not, and what must be done to make what works better and fix what's not. The Story Grid breaks down the component parts of stories to identify the problems. And finding the problems in a story is almost as difficult as the writing of the story itself (maybe even more difficult). The Story Grid is a tool with many applications: 1. It will tell a writer if a Story ?works? or ?doesn't work. 2. It pinpoints story problems but does not emotionally abuse the writer, revealing exactly where a Story (not the person creating the Story'the Story) has failed. 3. It will tell the writer the specific work necessary to fix that Story's problems. 4. It is a tool to re-envision and resuscitate a seemingly irredeemable pile of paper stuck in an attic drawer. 5. It is a tool that can inspire an original creation.

Finish Your Film! Tips and Tricks for Making an Animated Short in Maya

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Author :
Publisher : CRC Press
ISBN 13 : 1135943028
Total Pages : 360 pages
Book Rating : 4.28/5 ( download)

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Book Synopsis Finish Your Film! Tips and Tricks for Making an Animated Short in Maya by : Kenny Roy

Download or read book Finish Your Film! Tips and Tricks for Making an Animated Short in Maya written by Kenny Roy and published by CRC Press. This book was released on 2014-04-29 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finish Your Film! Tips and Tricks for Making an Animated Short in Maya is a first-of-its-kind book that walks the reader step-by-step through the actual production processes of creating a 3D Short film with Maya. Other books focus solely on the creative decisions of 3D Animation and broadly cover the multiple phases of animation production with no real applicable methods for readers to employ. This book shows you how to successfully manage the entire Maya animation pipeline. This book blends together valuable technical tips on film production and real-world shortcuts in a step-by-step approach to make sure you do not get lost. Follow along with author and director Kenny Roy as he creates a short film in front of your eyes using the exact same methods he shows you in the book. Armed with this book, you'll be able to charge forth into the challenge of creating a short film, confident that creativity will show up on screen instead of being stifled by the labyrinth that is a 3D animation pipeline.

How to Cheat in Maya 2010

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240811887
Total Pages : 324 pages
Book Rating : 4.88/5 ( download)

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Book Synopsis How to Cheat in Maya 2010 by : Eric Luhta

Download or read book How to Cheat in Maya 2010 written by Eric Luhta and published by Taylor & Francis. This book was released on 2010 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive guide to animating with Maya contains gold-mine coverage, including animation techniques, using Maya's tools with the 12 animation principles, working with constraints, and even foolproof lighting tricks to show off one's work.