A Discipline of Programming

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 248 pages
Book Rating : 4.99/5 ( download)

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Book Synopsis A Discipline of Programming by : Edsger W. Dijkstra

Download or read book A Discipline of Programming written by Edsger W. Dijkstra and published by Prentice Hall. This book was released on 1976 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Executional abstraction; The role of programming languages; States and their characterization; The characterization of semantics; The semantic characterization of a programming language; Two theorems; On the design of properly terminating; Euclid's algorithm revisited; The formal treatment of some small examples; The linear search theorem; The problem of the next permutation.

Predicate Calculus and Program Semantics

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Publisher : Springer Science & Business Media
ISBN 13 : 1461232287
Total Pages : 234 pages
Book Rating : 4.85/5 ( download)

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Book Synopsis Predicate Calculus and Program Semantics by : Edsger W. Dijkstra

Download or read book Predicate Calculus and Program Semantics written by Edsger W. Dijkstra and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: This booklet presents a reasonably self-contained theory of predicate trans former semantics. Predicate transformers were introduced by one of us (EWD) as a means for defining programming language semantics in a way that would directly support the systematic development of programs from their formal specifications. They met their original goal, but as time went on and program derivation became a more and more formal activity, their informal introduction and the fact that many of their properties had never been proved became more and more unsatisfactory. And so did the original exclusion of unbounded nondeterminacy. In 1982 we started to remedy these shortcomings. This little monograph is a result of that work. A possible -and even likely- criticism is that anyone sufficiently versed in lattice theory can easily derive all of our results himself. That criticism would be correct but somewhat beside the point. The first remark is that the average book on lattice theory is several times fatter (and probably less self contained) than this booklet. The second remark is that the predicate transformer semantics provided only one of the reasons for going through the pains of publication.

Selected Writings on Computing: A personal Perspective

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Publisher : Springer Science & Business Media
ISBN 13 : 146125695X
Total Pages : 381 pages
Book Rating : 4.53/5 ( download)

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Book Synopsis Selected Writings on Computing: A personal Perspective by : Edsger W. Dijkstra

Download or read book Selected Writings on Computing: A personal Perspective written by Edsger W. Dijkstra and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the summer of 1973, when I became a Burroughs Research Fellow, my life has been very different from what it had been before. The daily routine changed: instead of going to the University each day, where I used to spend most of my time in the company of others, I now went there only one day a week and was most of the time -that is, when not travelling!- alone in my study. In my solitude, mail and the written word in general became more and more important. The circumstance that my employer and I had the Atlantic Ocean between us was a further incentive to keep a fairly complete record of what I was doing. The public part of that output found its place in what became known as "the EWD series", which can be viewed as a form of scientific correspondence, possible since the advent of the copier. (That same copier makes it hard to estimate its actual distribution: I myself made about two dozen copies of my texts, but their recipients were welcome to act as further nodes of the distribution tree. ) The decision to publish a se1ection from the EWD series in book form was at first highly embarrassing, but as the months went by I got used to the idea. As soon as some guiding principles had been adopted -preferably not published elsewhere, as varied and as representative as possible, etc.

Edsger Wybe Dijkstra

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Publisher : Morgan & Claypool
ISBN 13 : 1450397743
Total Pages : 576 pages
Book Rating : 4.42/5 ( download)

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Book Synopsis Edsger Wybe Dijkstra by : Krzysztof R. Apt

Download or read book Edsger Wybe Dijkstra written by Krzysztof R. Apt and published by Morgan & Claypool. This book was released on 2022-07-14 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Edsger Wybe Dijkstra (1930–2002) was one of the most influential researchers in the history of computer science, making fundamental contributions to both the theory and practice of computing. Early in his career, he proposed the single-source shortest path algorithm, now commonly referred to as Dijkstra’s algorithm. He wrote (with Jaap Zonneveld) the first ALGOL 60 compiler, and designed and implemented with his colleagues the influential THE operating system. Dijkstra invented the field of concurrent algorithms, with concepts such as mutual exclusion, deadlock detection, and synchronization. A prolific writer and forceful proponent of the concept of structured programming, he convincingly argued against the use of the Go To statement. In 1972 he was awarded the ACM Turing Award for “fundamental contributions to programming as a high, intellectual challenge; for eloquent insistence and practical demonstration that programs should be composed correctly, not just debugged into correctness; for illuminating perception of problems at the foundations of program design.” Subsequently he invented the concept of self-stabilization relevant to fault-tolerant computing. He also devised an elegant language for nondeterministic programming and its weakest precondition semantics, featured in his influential 1976 book A Discipline of Programming in which he advocated the development of programs in concert with their correctness proofs. In the later stages of his life, he devoted much attention to the development and presentation of mathematical proofs, providing further support to his long-held view that the programming process should be viewed as a mathematical activity. In this unique new book, 31 computer scientists, including five recipients of the Turing Award, present and discuss Dijkstra’s numerous contributions to computing science and assess their impact. Several authors knew Dijkstra as a friend, teacher, lecturer, or colleague. Their biographical essays and tributes provide a fascinating multi-author picture of Dijkstra, from the early days of his career up to the end of his life.

A Short Introduction to the Art of Programming

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Publisher :
ISBN 13 :
Total Pages : 106 pages
Book Rating : 4.55/5 ( download)

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Book Synopsis A Short Introduction to the Art of Programming by : Edsger W. Dijkstra

Download or read book A Short Introduction to the Art of Programming written by Edsger W. Dijkstra and published by . This book was released on 1971 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Edsger Wybe Dijkstra: His Life, Work, and Legacy

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Author :
Publisher : ACM Books
ISBN 13 : 9781450397711
Total Pages : 0 pages
Book Rating : 4.19/5 ( download)

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Book Synopsis Edsger Wybe Dijkstra: His Life, Work, and Legacy by : Krzysztof R. Apt

Download or read book Edsger Wybe Dijkstra: His Life, Work, and Legacy written by Krzysztof R. Apt and published by ACM Books. This book was released on 2022-07-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Edsger Wybe Dijkstra (1930-2002) was one of the most influential researchers in the history of computer science, making fundamental contributions to both the theory and practice of computing. Early in his career, he proposed the single-source shortest path algorithm, now commonly referred to as Dijkstra's algorithm. He wrote (with Jaap Zonneveld) the first ALGOL 60 compiler, and designed and implemented with his colleagues the influential THE operating system. Dijkstra invented the field of concurrent algorithms, with concepts such as mutual exclusion, deadlock detection, and synchronization. A prolific writer and forceful proponent of the concept of structured programming, he convincingly argued against the use of the Go To statement. In 1972 he was awarded the ACM Turing Award for "fundamental contributions to programming as a high, intellectual challenge; for eloquent insistence and practical demonstration that programs should be composed correctly, not just debugged into correctness; for illuminating perception of problems at the foundations of program design." Subsequently he invented the concept of self-stabilization relevant to fault-tolerant computing. He also devised an elegant language for nondeterministic programming and its weakest precondition semantics, featured in his influential 1976 book A Discipline of Programming in which he advocated the development of programs in concert with their correctness proofs. In the later stages of his life, he devoted much attention to the development and presentation of mathematical proofs, providing further support to his long-held view that the programming process should be viewed as a mathematical activity. In this unique new book, 31 computer scientists, including five recipients of the Turing Award, present and discuss Dijkstra's numerous contributions to computing science and assess their impact. Several authors knew Dijkstra as a friend, teacher, lecturer, or colleague. Their biographical essays and tributes provide a fascinating multi-author picture of Dijkstra, from the early days of his career up to the end of his life.

Programming Game AI by Example

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Publisher : Jones & Bartlett Learning
ISBN 13 : 9781556220784
Total Pages : 522 pages
Book Rating : 4.82/5 ( download)

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Book Synopsis Programming Game AI by Example by : Mat Buckland

Download or read book Programming Game AI by Example written by Mat Buckland and published by Jones & Bartlett Learning. This book was released on 2005 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.

ARTIFICIAL INTELLIGENCE

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Publisher : PHI Learning Pvt. Ltd.
ISBN 13 : 8120350464
Total Pages : 528 pages
Book Rating : 4.65/5 ( download)

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Book Synopsis ARTIFICIAL INTELLIGENCE by : PARAG KULKARNI

Download or read book ARTIFICIAL INTELLIGENCE written by PARAG KULKARNI and published by PHI Learning Pvt. Ltd.. This book was released on 2015-02-26 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: There has been a movement over the years to make machines intelligent. With the advent of modern technology, AI has become the core part of day-to-day life. But it is accentuated to have a book that keeps abreast of all the state-of-the-art concepts (pertaining to AI) in simplified, explicit and elegant way, expounding on ample examples so that the beginners are able to comprehend the subject with ease. The book on Artificial Intelligence, dexterously divided into 21 chapters, fully satisfies all these pressing needs. It is intended to put each and every concept related to intelligent system in front of the readers in the most simplified way so that while understanding the basic concepts, they will develop thought process that can contribute to the building of advanced intelligent systems. Various cardinal landmarks pertaining to the subject such as problem solving, search techniques, intelligent agents, constraint satisfaction problems, knowledge representation, planning, machine learning, natural language processing, pattern recognition, game playing, hybrid and fuzzy systems, neural network-based learning and future work and trends in AI are now under the single umbrella of this book, thereby showing a nice blend of theoretical and practical aspects. With all the latest information incorporated and several pedagogical attributes included, this textbook is an invaluable learning tool for the undergraduate and postgraduate students of computer science and engineering, and information technology. KEY FEATURES • Highlights a clear and concise presentation through adequate study material • Follows a systematic approach to explicate fundamentals as well as recent advances in the area • Presents ample relevant problems in the form of multiple choice questions, concept review questions, critical thinking exercise and project work • Incorporates various case studies for major topics as well as numerous industrial examples

First Course in Algorithms Through Puzzles

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Author :
Publisher : Springer
ISBN 13 : 981133188X
Total Pages : 175 pages
Book Rating : 4.86/5 ( download)

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Book Synopsis First Course in Algorithms Through Puzzles by : Ryuhei Uehara

Download or read book First Course in Algorithms Through Puzzles written by Ryuhei Uehara and published by Springer. This book was released on 2018-12-06 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook introduces basic algorithms and explains their analytical methods. All algorithms and methods introduced in this book are well known and frequently used in real programs. Intended to be self-contained, the contents start with the basic models, and no prerequisite knowledge is required. This book is appropriate for undergraduate students in computer science, mathematics, and engineering as a textbook, and is also appropriate for self-study by beginners who are interested in the fascinating field of algorithms. More than 40 exercises are distributed throughout the text, and their difficulty levels are indicated. Solutions and comments for all the exercises are provided in the last chapter. These detailed solutions will enable readers to follow the author’s steps to solve problems and to gain a better understanding of the contents. Although details of the proofs and the analyses of algorithms are also provided, the mathematical descriptions in this book are not beyond the range of high school mathematics. Some famous real puzzles are also used to describe the algorithms. These puzzles are quite suitable for explaining the basic techniques of algorithms, which show how to solve these puzzles.

Object Thinking

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Publisher : Pearson Education
ISBN 13 : 0735619654
Total Pages : 363 pages
Book Rating : 4.54/5 ( download)

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Book Synopsis Object Thinking by : David West

Download or read book Object Thinking written by David West and published by Pearson Education. This book was released on 2004 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object Thinking blends historical perspective, experience, and visionary insight - exploring how developers can work less like the computers they program and more like problem solvers.