Working with Video Gamers and Games in Therapy

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Author :
Publisher : Routledge
ISBN 13 : 1351700677
Total Pages : 170 pages
Book Rating : 4.72/5 ( download)

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Book Synopsis Working with Video Gamers and Games in Therapy by : Anthony M. Bean

Download or read book Working with Video Gamers and Games in Therapy written by Anthony M. Bean and published by Routledge. This book was released on 2018-06-18 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health. Chapters examine the factors that compel individual gamers to select and identify with particular games and characters, as well as the different play styles, genres, and archetypes common in video games. For clinicians looking to understand their clients’ relationships with video games or to use games as a therapeutic resource in their own practice, this is a thoughtful, comprehensive, and timely resource.

Working with Video Gamers and Games in Therapy

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Author :
Publisher :
ISBN 13 : 9781138747128
Total Pages : 198 pages
Book Rating : 4.22/5 ( download)

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Book Synopsis Working with Video Gamers and Games in Therapy by : Anthony M. Bean

Download or read book Working with Video Gamers and Games in Therapy written by Anthony M. Bean and published by . This book was released on 2018-06-13 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: What are video games? -- Video game genres -- Video games, relationships, and online interpersonal communication -- Society and video games -- Archetypes -- Video game archetypes -- The importance of play and imagination -- Understanding video gaming as immersive -- Working therapeutically with video gamers -- For the families : guiding ideas and resources for therapists and families

Getting Gamers

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Author :
Publisher : Rowman & Littlefield Publishers
ISBN 13 : 9781538121337
Total Pages : 0 pages
Book Rating : 4.36/5 ( download)

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Book Synopsis Getting Gamers by : Jamie Madigan

Download or read book Getting Gamers written by Jamie Madigan and published by Rowman & Littlefield Publishers. This book was released on 2019-01-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A psychologist and life-long fan of video games helps you understand what psychology has to say about why video games and mobile game apps are designed the way they are, why players behave as they do, and the psychological tricks used to market and sell them.

The Psychology of Final Fantasy: Surpassing the Limit Break

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Author :
Publisher : Leyline Publishing
ISBN 13 : 9781734866001
Total Pages : 256 pages
Book Rating : 4.04/5 ( download)

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Book Synopsis The Psychology of Final Fantasy: Surpassing the Limit Break by : Anthony Bean

Download or read book The Psychology of Final Fantasy: Surpassing the Limit Break written by Anthony Bean and published by Leyline Publishing. This book was released on 2020-08-31 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: From its initial release in 1987, Final Fantasy has gone on to become one of the most beloved series of role-playing games in history. With narratives revolving around grandiose stories of good versus evil, Final Fantasy has allowed us, as players, to witness heroic battles, experience hard-won victories, and create treasured friendships for almost 40 years. The Psychology of Final Fantasy guides gamers on a real-world quest of self-discovery so that they can surpass their own limit break. Think you know Final Fantasy? The Psychology of Final Fantasy explores how the game resonates with a player's psychological drive toward an emotional sense of wholeness, bonding, and completion as they take part in this epic quest.

Game Play

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119553768
Total Pages : 304 pages
Book Rating : 4.62/5 ( download)

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Book Synopsis Game Play by : Jessica Stone

Download or read book Game Play written by Jessica Stone and published by John Wiley & Sons. This book was released on 2019-11-12 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential guide to game play therapy for mental health practitioners The revised and updated third edition of Game Play Therapy offers psychologists and psychiatrists a guide to game play therapy’s theoretical foundations and contains the practical applications that are appropriate for children and adolescents. Game playing has proven to invoke more goal-directed behavior, has the benefit of interpersonal interaction, and can perform a significant role in the adaptation to one's environment. With contributions from noted experts in the field, the third edition contains information on the time-tested, classic games and the most recent innovations and advances in game play approaches. Game Play Therapy’s revised third edition (like the previous editions) continues to fill a gap in the literature by offering mental health practitioners the information needed to understand why and how to use this intervention effectively. The contributors offer advice for choosing the most useful games from the more than 700 now available and describe the fundamentals of administering the games. This important updated book: Contains material on the recent advances in the field including information on electronic games and disorder-specific games Includes illustrative case studies that explore the process of game therapy Reviews the basics of the underlying principles and applications of game therapy Offers a wide-range of games with empirical evidence of the effectiveness of game therapy Written for psychologists, psychiatrists, and other mental health clinicians, the revised third edition of Game Play Therapy offers a guide that shows how to apply game therapy techniques to promote socialization, encourage the development of identity and self-esteem, and help individuals master anxiety.

Video Game Addiction

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Author :
Publisher : No Fluff Publishing
ISBN 13 :
Total Pages : 42 pages
Book Rating : 4.85/5 ( download)

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Book Synopsis Video Game Addiction by : Henry Lee

Download or read book Video Game Addiction written by Henry Lee and published by No Fluff Publishing . This book was released on 2020-05-21 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video game addiction is gradually becoming a more serious problem in our society. With recent games, such as Flappy Bird and Candy Crush, people are not only spending more time playing these games, but wasting money on them as well. In extreme cases, this addiction has led to serious family and social conflict. This guide will outline a fast and efficient method to help you free yourself from video game addiction. Here is What's Included in the Book How to identify what is triggering your addiction to video games How to develop a game plan to end this addiction How to in remain free from this addiction

Video Games in Psychotherapy

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000619982
Total Pages : 249 pages
Book Rating : 4.80/5 ( download)

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Book Synopsis Video Games in Psychotherapy by : Robert Rice

Download or read book Video Games in Psychotherapy written by Robert Rice and published by Taylor & Francis. This book was released on 2022-08-22 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Games in Psychotherapy provides the reader with a practical session-by-session framework for using video games, interactive media, and gaming metaphors to help make the process of psychotherapy more engaging for today’s youth. Using concepts from narrative, collaborative, cognitive behavioral, and other evidenced-based approaches to psychotherapy, the book gives examples of possible therapist questions, responses, and activities involving language and concepts that are appealing to young gamers. Addressing issues with psychophysiological self-regulation, anxiety disorders, and autism spectrum disorders, among others, this book uses multiple case examples to demonstrate each idea and is written in a way that is understandable for all mental health providers, regardless of their own familiarity with gaming. A review of over 40 popular video games with specific ideas for their use in psychotherapy is provided, allowing mental health providers to easily individualize therapy based on client goals and gaming preferences. Concepts for individual and group psychotherapy using games and interactive media, ranging from Pac Man to virtual reality, are also covered. Providing the reader with useful templates, worksheets, and other therapy resources, this book is a must-have for mental health providers working with children, adolescents, and transition-age youth.

The Video Game Debate 2

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Author :
Publisher : Routledge
ISBN 13 : 1000224287
Total Pages : 160 pages
Book Rating : 4.83/5 ( download)

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Book Synopsis The Video Game Debate 2 by : Rachel Kowert

Download or read book The Video Game Debate 2 written by Rachel Kowert and published by Routledge. This book was released on 2020-11-29 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years. Debates about the negative effects of video game play have been evident since their introduction in the 1970s, but the advent of online and mobile gaming has revived these concerns, reinvigorating old debates and generating brand new ones. The Video Game Debate 2 draws from the latest research findings from the top scholars of digital games research to address these concerns. The book explores key developments such as virtual and augmented reality, the use of micro-transactions, the integration of loot boxes, and the growth of mobile gaming and games for change (serious games). Furthermore, several new chapters explore contemporary debates around e-sports, gamification, sex and gender discrimination in games, and the use of games in therapy. This book offers students and scholars of games studies and digital media, as well as policymakers, the essential information they need to participate in the debate.

Digital Play Therapy

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Author :
Publisher : Routledge
ISBN 13 : 1000531287
Total Pages : 244 pages
Book Rating : 4.82/5 ( download)

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Book Synopsis Digital Play Therapy by : Jessica Stone

Download or read book Digital Play Therapy written by Jessica Stone and published by Routledge. This book was released on 2021-12-28 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: The newly updated Digital Play Therapy focuses on the responsible integration of technology into play therapy during and after the COVID-19 pandemic. With respect for the many different modalities and approaches under the play therapy umbrella, this book incorporates therapist fundamentals, play therapy tenets, and practical information for the responsible integration of digital tools into play therapy treatment. All chapters have been updated, and new chapters discuss strategies for using teletherapy effectively during and beyond the pandemic. This revised edition provides a solid grounding both for clinicians who are brand new to the incorporation of digital tools as well as for those who have already begun to witness digital play therapy’s power.

Game Play

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119553776
Total Pages : 246 pages
Book Rating : 4.79/5 ( download)

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Book Synopsis Game Play by : Jessica Stone

Download or read book Game Play written by Jessica Stone and published by John Wiley & Sons. This book was released on 2019-10-24 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential guide to game play therapy for mental health practitioners The revised and updated third edition of Game Play Therapy offers psychologists and psychiatrists a guide to game play therapy’s theoretical foundations and contains the practical applications that are appropriate for children and adolescents. Game playing has proven to invoke more goal-directed behavior, has the benefit of interpersonal interaction, and can perform a significant role in the adaptation to one's environment. With contributions from noted experts in the field, the third edition contains information on the time-tested, classic games and the most recent innovations and advances in game play approaches. Game Play Therapy’s revised third edition (like the previous editions) continues to fill a gap in the literature by offering mental health practitioners the information needed to understand why and how to use this intervention effectively. The contributors offer advice for choosing the most useful games from the more than 700 now available and describe the fundamentals of administering the games. This important updated book: Contains material on the recent advances in the field including information on electronic games and disorder-specific games Includes illustrative case studies that explore the process of game therapy Reviews the basics of the underlying principles and applications of game therapy Offers a wide-range of games with empirical evidence of the effectiveness of game therapy Written for psychologists, psychiatrists, and other mental health clinicians, the revised third edition of Game Play Therapy offers a guide that shows how to apply game therapy techniques to promote socialization, encourage the development of identity and self-esteem, and help individuals master anxiety.