Generative Art with JavaScript and SVG

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Author :
Publisher : Apress
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.56/5 ( download)

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Book Synopsis Generative Art with JavaScript and SVG by : David Matthew

Download or read book Generative Art with JavaScript and SVG written by David Matthew and published by Apress. This book was released on 2024-03-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces you to the exciting world of generative art (artwork that are solely or partially created with the use of an autonomous system) through the medium of SVG and JavaScript. More specifically, it will teach the use of Graphery SVG (gySVG), a JavaScript library that closely mirrors the SVG spec and makes scripting SVG very intuitive and enjoyable. Armed with gySVG, the reader will be taught tried and trusted techniques in producing generative imagery. Each chapter will build upon the previous one, and those completely new to programming will be given a primer to help them find their feet. Beginning with a simple generative sketch that illustrates, and then explains, fundamental programming concepts - such as variables, data types, operators, loops, conditionals and functions - the reader will go on to explore the power of Scalable Vector Graphics, how to play with randomness and regularity, how to use noise to create organic variance, and how to make sketches interactive and dynamic. More advanced topics will then be tackled, such as paths, filter effects, trigonometry, shape packing, flow fields and fractals. It will be a fun journey, easy to follow, peppered with plenty of attractive sketches throughout. The goal will be to visually inspire readers with compelling examples of what’s possible - rather than bare-bones, make-do illustrations - thereby breathing life into the underlying theoretical concepts. WHAT YOU'LL LEARN: Generative art is and its creative process How to use the gySVG library locally with Node.js or online via Codepen Consolidation of JavaScript fundamentals, using modern ES6+ syntax Creating a variety of SVG shapes generatively Creating iterative variations of sketches by randomizing parameters Using noise to create organic variance Creating complex SVG paths generatively How to make sketches interactive WHO IS IT FOR: Web developers and designers and creative coders with an interest in digital and generative art as well as artists who are interested in learning to code with JavaScript.

Generative Art with JavaScript and SVG

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Author :
Publisher : Apress
ISBN 13 :
Total Pages : 273 pages
Book Rating : 4.63/5 ( download)

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Book Synopsis Generative Art with JavaScript and SVG by : David Matthew

Download or read book Generative Art with JavaScript and SVG written by David Matthew and published by Apress. This book was released on 2024-03-22 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces you to the exciting world of generative art and creative coding through the medium of JavaScript and Scalable Vector Graphics (SVG). Using tried and trusted techniques, you’ll tackle core topics such as randomness and regularity, noise and naturalistic variance, shape and path creation, filter effects, animation, and interactivity. In the process you’ll learn SvJs, a JavaScript library that closely mirrors the SVG spec and makes scripting SVG intuitive and enjoyable. You’ll also study the craft of generative art and its creative process, along with JavaScript fundamentals, using modern ES6+ syntax. Each chapter will build upon the previous one, and those completely new to programming will be given a primer to help them find their feet. Generative Art with JavaScript and SVG will take you on a fun journey, peppered with plenty of sketches throughout, designed not only to explain, but to inspire. You Will: • Structure and randomise compositions. • Understand the different types of randomness and their probability distributions. • Create organic variance with the SvJs Noise module. • Apply SVG filter effects in a generative fashion. • Explore different approaches to animating with SVG. • Make your compositions dynamic and interactive. WHO IS IT FOR: Web developers and designers and creative coders with an interest in digital and generative art as well as artists who are interested in learning to code with JavaScript.

Generative Design

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Author :
Publisher : Chronicle Books
ISBN 13 : 1616897848
Total Pages : 259 pages
Book Rating : 4.40/5 ( download)

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Book Synopsis Generative Design by : Benedikt Gross

Download or read book Generative Design written by Benedikt Gross and published by Chronicle Books. This book was released on 2018-11-13 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Generative design, once known only to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers. By using simple languages such as JavaScript in p5.js, artists and makers can create everything from interactive typography and textiles to 3D-printed furniture to complex and elegant infographics. This updated volume gives a jump-start on coding strategies, with step-by-step tutorials for creating visual experiments that explore the possibilities of color, form, typography, and images. Generative Design includes a gallery of all-new artwork from a range of international designers—fine art projects as well as commercial ones for Nike, Monotype, Dolby Laboratories, the musician Bjork, and others.

Generative Art

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638352437
Total Pages : 352 pages
Book Rating : 4.33/5 ( download)

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Book Synopsis Generative Art by : Matt Pearson

Download or read book Generative Art written by Matt Pearson and published by Simon and Schuster. This book was released on 2011-06-29 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

SVG, Canvas, & WebGL

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Author :
Publisher : Chong Lip Phang
ISBN 13 :
Total Pages : 179 pages
Book Rating : 4./5 ( download)

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Book Synopsis SVG, Canvas, & WebGL by : Chong Lip Phang

Download or read book SVG, Canvas, & WebGL written by Chong Lip Phang and published by Chong Lip Phang. This book was released on 2022-10-30 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: SVG and Canvas (2D or WebGL) represent the different ways to create graphics on a web application programmatically. ​​​​​​​ Unlike Canvas, SVG is based solely on XML, a markup language like HTML. You do not need to use JavaScript to create an SVG image. On the other hand, Canvas, 2D or WebGL, is based on JavaScript. Games and maps have been developed with Canvas. While a canvas lacks many SVG features like object-level event-driven interactivity, a canvas provides per-pixel control of the graphic. SVG is faster when rendering large objects, but slower when rendering many objects. A canvas allows you to display the webcam capture, letting you take and save a photo with it. Covering every language construct, keyword, and function, this book attempts to provide a complete guide to web graphics based on these technologies. Have fun! source codes: https://drive.google.com/file/d/17IBN0IqqwSFSiBmqDx4g5tjuei78lPWj/view?usp=sharing

Modeling Creativity

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Publisher : University Press Antwerp
ISBN 13 : 9057182602
Total Pages : 168 pages
Book Rating : 4.00/5 ( download)

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Book Synopsis Modeling Creativity by : Tom De Smedt

Download or read book Modeling Creativity written by Tom De Smedt and published by University Press Antwerp. This book was released on 2013-02-01 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modeling Creativity (doctoral thesis, 2013) explores how creativity can be represented using computational approaches. Our aim is to construct computer models that exhibit creativity in an artistic context, that is, that are capable of generating or evaluating an artwork (visual or linguistic), an interesting new idea, a subjective opinion. The research was conducted in 2008–2012 at the Computational Linguistics Research Group of the University of Antwerp. Modeling Creativity examines creativity in a number of different perspectives: from its origins in nature, which is essentially blind, to humans and machines, and from generating creative ideas to evaluating and learning their novelty and usefulness. We will use a hands-on approach with case studies and examples in the Python programming language.

Interactive Data Visualization for the Web

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449340253
Total Pages : 269 pages
Book Rating : 4.54/5 ( download)

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Book Synopsis Interactive Data Visualization for the Web by : Scott Murray

Download or read book Interactive Data Visualization for the Web written by Scott Murray and published by "O'Reilly Media, Inc.". This book was released on 2013-03-11 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library that lets you express data visually in a web browser

Data Sketches

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Publisher : CRC Press
ISBN 13 : 0429816820
Total Pages : 429 pages
Book Rating : 4.26/5 ( download)

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Book Synopsis Data Sketches by : Nadieh Bremer

Download or read book Data Sketches written by Nadieh Bremer and published by CRC Press. This book was released on 2021-02-09 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12 different themes – from the Olympics to Presidents & Royals and from Movies to Myths & Legends – each pair of visualizations explores different technologies and forms, blurring the boundary between visualization as an exploratory tool and an artform in its own right. This beautiful book provides an intimate, behind-the-scenes account of all 24 projects and shares the authors’ personal notes and drafts every step of the way. The book features: Detailed information on data gathering, sketching, and coding data visualizations for the web, with screenshots of works-in-progress and reproductions from the authors’ notebooks Never-before-published technical write-ups, with beginner-friendly explanations of core data visualization concepts Practical lessons based on the data and design challenges overcome during each project Full-color pages, showcasing all 24 final data visualizations This book is perfect for anyone interested or working in data visualization and information design, and especially those who want to take their work to the next level and are inspired by unique and compelling data-driven storytelling.

Using SVG with CSS3 and HTML5

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491921943
Total Pages : 844 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis Using SVG with CSS3 and HTML5 by : Amelia Bellamy-Royds

Download or read book Using SVG with CSS3 and HTML5 written by Amelia Bellamy-Royds and published by "O'Reilly Media, Inc.". This book was released on 2017-10-17 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated

Building Web Applications with SVG

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Author :
Publisher : Pearson Education
ISBN 13 : 0735675791
Total Pages : 380 pages
Book Rating : 4.97/5 ( download)

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Book Synopsis Building Web Applications with SVG by : David Dailey

Download or read book Building Web Applications with SVG written by David Dailey and published by Pearson Education. This book was released on 2012-07-15 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create rich interactivity with Scalable Vector Graphics (SVG) Dive into SVG—and build striking, interactive visuals for your web applications. Led by three SVG experts, you’ll learn step-by-step how to use SVG techniques for animation, overlays, and dynamic charts and graphs. Then you’ll put it all together by building two graphic-rich applications. Get started creating dynamic visual content using web technologies you’re familiar with—such as JavaScript, CSS, DOM, and AJAX. Discover how to: Build client-side graphics with little impact on your web server Create simple user interfaces for mobile and desktop web browsers Work with complex shapes and design reusable patterns Position, scale, and rotate text elements using SVG transforms Create animations using the Synchronized Multimedia Integration Language (SMIL) Build more powerful animations by manipulating SVG with JavaScript Apply filters to sharpen, blur, warp, reconfigure colors, and more Make use of programming libraries such as Pergola, D3, and Polymaps