Invent Your Own Computer Games with Python, 4th Edition

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Author :
Publisher : No Starch Press
ISBN 13 : 1593277954
Total Pages : 377 pages
Book Rating : 4.56/5 ( download)

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Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Beginning Python Games Development, Second Edition

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Author :
Publisher : Apress
ISBN 13 : 1484209702
Total Pages : 290 pages
Book Rating : 4.07/5 ( download)

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Book Synopsis Beginning Python Games Development, Second Edition by : Will McGugan

Download or read book Beginning Python Games Development, Second Edition written by Will McGugan and published by Apress. This book was released on 2015-07-10 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.

Program Arcade Games

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Author :
Publisher : Apress
ISBN 13 : 148421790X
Total Pages : 403 pages
Book Rating : 4.00/5 ( download)

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Book Synopsis Program Arcade Games by : Paul Craven

Download or read book Program Arcade Games written by Paul Craven and published by Apress. This book was released on 2015-12-31 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.

Mission Python

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Publisher : No Starch Press
ISBN 13 : 1593278578
Total Pages : 282 pages
Book Rating : 4.71/5 ( download)

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Book Synopsis Mission Python by : Sean McManus

Download or read book Mission Python written by Sean McManus and published by No Starch Press. This book was released on 2018-10-16 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.

Invent Your Own Computer Games with Python

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Author :
Publisher : Albert\Sweigart
ISBN 13 : 9780982106013
Total Pages : 0 pages
Book Rating : 4.17/5 ( download)

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Book Synopsis Invent Your Own Computer Games with Python by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python written by Al Sweigart and published by Albert\Sweigart. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Invent Your Own Computer Games with Python" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples.

Invent Your Own Computer Games with Python

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Author :
Publisher : CreateSpace
ISBN 13 : 9781441413031
Total Pages : 332 pages
Book Rating : 4.30/5 ( download)

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Book Synopsis Invent Your Own Computer Games with Python by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python written by Al Sweigart and published by CreateSpace. This book was released on 2009 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Invent Your Own Computer Games with Python" is a book that teaches you how to program computer games in the Python programming language. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example. IYOCGwP was written to be understandable by 10 to 12 year olds, although it is great for anyone of any age who has never programmed before. It is a book to teach computer programming to non-programmers by making simple (but fun) games. *** IYOCGwP is published and distributed under the Creative Commons license. *** All the Money raised from the sale of this book supports the development of free software and documentation. ***

Invent Your Own Computer Games with Python, 4E

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Author :
Publisher : No Starch Press
ISBN 13 : 159327811X
Total Pages : 376 pages
Book Rating : 4.13/5 ( download)

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Book Synopsis Invent Your Own Computer Games with Python, 4E by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4E written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Making Games with Python & Pygame

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781469901732
Total Pages : 0 pages
Book Rating : 4.30/5 ( download)

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Book Synopsis Making Games with Python & Pygame by : Al Sweigart

Download or read book Making Games with Python & Pygame written by Al Sweigart and published by Createspace Independent Publishing Platform. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making Games with Python & Pygame is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com/pygame This book was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has some familiarity with Python.

Coding Games in Python

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Publisher :
ISBN 13 :
Total Pages : 229 pages
Book Rating : 4.92/5 ( download)

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Book Synopsis Coding Games in Python by : Steve Cain

Download or read book Coding Games in Python written by Steve Cain and published by . This book was released on 2021-12-08 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why not make your own computer game if you enjoy playing them? Not sure about how to start coding? This guidebook for beginner coders will keep you up with trends. Coding is not just a sought-after talent in today's business world, and it also teaches children vital life skills. This book teaches key problem-solving, project design, and communication methods while teaching kids how to make games to enjoy with their friends. If you're an experienced programmer or a novice keen to understand Python, you will surely enjoy reading and following this book. In easy numbered stages, each chapter demonstrates how to build a fully functional game. You may add movement, music, scrolling backdrops, scenery, and other interesting professional touches using publicly accessible tools including Pygame, Pygame Zero, as well as a downloadable set of graphics and sounds. This book takes you around the topics of: Introduction to Programming World Installation of Python Python Basics Python functions along with File handling Python Regular Expressions, Statements, Loops Advanced Python Coding Games Step-by-Step Guide to Create Mini Games In this book, you'll learn how to become an expert coder by following the basic stages of becoming an excellent coder using the newest based on Python's popular computer language. Improve your coding abilities by making your games, which you can then remix and customize. Share your games with friends and family online and dare them to beat one another's high scores! So, what are you waiting for? Get hold of Coding Games in Python and start programming this instant!

Invent Your Own Computer Games With Python

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Author :
Publisher :
ISBN 13 :
Total Pages : 472 pages
Book Rating : 4.89/5 ( download)

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Book Synopsis Invent Your Own Computer Games With Python by : Engr Michael David

Download or read book Invent Your Own Computer Games With Python written by Engr Michael David and published by . This book was released on 2020-12-11 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Note to Parents and Fellow ProgrammersMy motivation for writing this book comes from a gap I saw in today's literature for kids interested in learning to program. I started programming when I was 9 years old in the BASIC language with a book similar to this one. During the course of writing this, I've realized how a modern language like Python has made programming far easier and versatile for a new generation of programmers. Python has a gentle learning curve while still being a serious language that is used by programmers professionally.The current crop of programming books for kids that I've seen fell into two categories. First, books that did not teach programming so much as "game creation software" or a dumbed-down languages to make programming "easy" (to the point that it is no longer programming). Or second, they taught programming like a mathematics textbook: all principles and concepts with little application given to the reader. This book takes a different approach: show the source code for games right up front and explain programming principles from the examples.Who is this book for?Programming isn't hard. But it is hard to find learning materials that teach you to do interesting things with programming. Other computer books go over many topics that most newbie coders don't need. This book will teach you how to program your own computer games. You will learn a useful skill and have fun games to show for it! This book is for: -Complete beginners who wants to teach themselves computer programming, even if they have no previous experience programming.-Kids and teenagers who want to learn computer programming by creating games. Kids as young as 9 or 10 years old should be able to follow along.-Adults and teachers who wish to teach others programming.-Anyone, young or old, who wants to learn how to program by learning a professional programming language.