Programming Interactivity

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449379192
Total Pages : 736 pages
Book Rating : 4.93/5 ( download)

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Book Synopsis Programming Interactivity by : Joshua Noble

Download or read book Programming Interactivity written by Joshua Noble and published by "O'Reilly Media, Inc.". This book was released on 2009-07-21 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.

Programming Interactivity

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144932150X
Total Pages : 728 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Programming Interactivity by : Joshua Noble

Download or read book Programming Interactivity written by Joshua Noble and published by "O'Reilly Media, Inc.". This book was released on 2012-01-12 with total page 728 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary. You’ll get a complete introduction to three free tools created specifically for artists and designers: the Processing programming language, the Arduino microcontroller, and the openFrameworks toolkit. You’ll also find working code samples you can use right away, along with the background and technical information you need to design, program, and build your own projects. Learn cutting-edge techniques for interaction design from leading artists and designers Let users provide input through buttons, dials, and other physical controls Produce graphics and animation, including 3D images with OpenGL Use sounds to interact with users by providing feedback, input, or an element they can control Work with motors, servos, and appliances to provide physical feedback Turn a user’s gestures and movements into meaningful input, using Open CV

Programming Interactivity

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Publisher :
ISBN 13 : 9788184047981
Total Pages : pages
Book Rating : 4.83/5 ( download)

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Book Synopsis Programming Interactivity by : Joshua Noble

Download or read book Programming Interactivity written by Joshua Noble and published by . This book was released on 2009 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Learning Processing

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Author :
Publisher : Newnes
ISBN 13 : 0123947928
Total Pages : 564 pages
Book Rating : 4.25/5 ( download)

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Book Synopsis Learning Processing by : Daniel Shiffman

Download or read book Learning Processing written by Daniel Shiffman and published by Newnes. This book was released on 2015-09-09 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve

HTML5 Canvas

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449335888
Total Pages : 750 pages
Book Rating : 4.85/5 ( download)

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Book Synopsis HTML5 Canvas by : Steve Fulton

Download or read book HTML5 Canvas written by Steve Fulton and published by "O'Reilly Media, Inc.". This book was released on 2013-04-11 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications

The Book of JavaScript, 2nd Edition

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Publisher : No Starch Press
ISBN 13 : 1593271301
Total Pages : 528 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis The Book of JavaScript, 2nd Edition by : Thau

Download or read book The Book of JavaScript, 2nd Edition written by Thau and published by No Starch Press. This book was released on 2006-12-06 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript makes it easy to add interactivity, animation, and other tricks to your web pages. But this isn't just a book of JavaScripts for you to cut and paste into your HTML, only to find out that nothing works as you'd expected. Using real-world examples as the starting point, author thau! walks you step-by-step through various scripts and explains how they produce the effects you want. Because no discussion of JavaScript today is complete without coverage of Ajax Asynchronous JavaScript and XML), this thoroughly updated second edition includes new chapters on Ajax to get you up to speed with this valuable method for creating truly dynamic web pages. You'll also find revised appendices and new examples that reflect today's web environment. Learn to: – Work with frames, forms, cookies, and alarms – Use events to react to a user's actions – Perform image swaps and rollovers – Program your own functions to produce customized solutions – Store user preferences and build a shopping cart – Use Ajax to turn web pages into applications If you need to spruce up tired-looking pages, The Book of JavaScript, 2nd Edition will help take your site from bland to brilliant. BONUS: Includes a complete reference to all JavaScript objects and functions, including examples, properties, methods, handlers, and browser compatibility!

Cryptography and Coding

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Author :
Publisher : Springer Nature
ISBN 13 : 3031478185
Total Pages : 286 pages
Book Rating : 4.85/5 ( download)

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Book Synopsis Cryptography and Coding by : Elizabeth A. Quaglia

Download or read book Cryptography and Coding written by Elizabeth A. Quaglia and published by Springer Nature. This book was released on 2023-12-04 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 19th IMA International Conference, IMACC 2023, held in London, UK, during December 12–14, 2023 The 14 full papers included in this volume were carefully reviewed and selected from 36 submissions. This volume presents cutting-edge results in a variety of areas, including coding theory, symmetric cryptography, zeroknowledge protocols, digital signature schemes and extensions, post-quantum cryptography and cryptography in practice.

Navigating Information Challenges

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Author :
Publisher : Informing Science
ISBN 13 : 1932886478
Total Pages : 443 pages
Book Rating : 4.74/5 ( download)

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Book Synopsis Navigating Information Challenges by : Eli B. Cohen

Download or read book Navigating Information Challenges written by Eli B. Cohen and published by Informing Science. This book was released on 2011 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Interactive Data Visualization for the Web

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449340253
Total Pages : 269 pages
Book Rating : 4.54/5 ( download)

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Book Synopsis Interactive Data Visualization for the Web by : Scott Murray

Download or read book Interactive Data Visualization for the Web written by Scott Murray and published by "O'Reilly Media, Inc.". This book was released on 2013-03-11 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library that lets you express data visually in a web browser

Learn to Program

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508725
Total Pages : 317 pages
Book Rating : 4.27/5 ( download)

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Book Synopsis Learn to Program by : Chris Pine

Download or read book Learn to Program written by Chris Pine and published by Pragmatic Bookshelf. This book was released on 2021-06-17 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.