Rules of Play

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Author :
Publisher : MIT Press
ISBN 13 : 9780262240451
Total Pages : 680 pages
Book Rating : 4.59/5 ( download)

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Book Synopsis Rules of Play by : Katie Salen Tekinbas

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Animals at Play

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Publisher : Temple University Press
ISBN 13 : 1592135528
Total Pages : 33 pages
Book Rating : 4.23/5 ( download)

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Book Synopsis Animals at Play by : Marc Bekoff

Download or read book Animals at Play written by Marc Bekoff and published by Temple University Press. This book was released on 1922 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: What can we learn from watching animals play? Dogs chase each other and wrestle. Cats pounce and bite. These animals may look like they are fighting, but if you pay close attention— as world-renowned biologist Marc Bekoff does—you can see they are playing and learning the rules of their games. In Animals at Play, Bekoff shows us how animals behave when they play, with full-color illustrations showing animals in action and having fun—from squirrels climbing up a tree to polar bears somersaulting in the snow. Bekoff emphasizes how animals communicate, cooperate and learn to play fair and what happens when they break the rules. He uses lively illustrations and simple explanations of what it means when a sea lion swims with kelp in its mouth or when two dogs bow to each other. Bekoff also describes what happens when animals become too aggressive and how they apologize, forgive and learn to trust one another. This entertaining and informative book will delight every child and show readers how animals—and humans—interact when they are having fun.

Characteristics of Games

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Publisher : MIT Press
ISBN 13 : 0262542692
Total Pages : 331 pages
Book Rating : 4.92/5 ( download)

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Book Synopsis Characteristics of Games by : George Skaff Elias

Download or read book Characteristics of Games written by George Skaff Elias and published by MIT Press. This book was released on 2020-12-08 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.

You Can't Play the Game If You Don't Know the Rules

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Publisher : Lion Books
ISBN 13 : 074595331X
Total Pages : 224 pages
Book Rating : 4.11/5 ( download)

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Book Synopsis You Can't Play the Game If You Don't Know the Rules by : Irene Alexander

Download or read book You Can't Play the Game If You Don't Know the Rules written by Irene Alexander and published by Lion Books. This book was released on 2008 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Self help.

How to Play the Game at the Top

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Publisher : Agate Publishing
ISBN 13 : 1572846631
Total Pages : 195 pages
Book Rating : 4.30/5 ( download)

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Book Synopsis How to Play the Game at the Top by : Fenorris Pearson

Download or read book How to Play the Game at the Top written by Fenorris Pearson and published by Agate Publishing. This book was released on 2010-04-15 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: Before starting his own successful company, Fenorris Pearson was a top executive with Dell and Motorola with responsibilities in Asia, Europe, the Middle East, Africa, and the Americas. He worked with top people on top teams building and selling top products to global audiences. Smart people like to work with smart people and when cutting-edge technology, big-name corporate players, major new product launches, and billions of dollars are on the line, there is no room for sleepwalkers, jokers, or phoning it in. Top performers get to the top by bringing their A-game every day. But now even that isn’t enough. You have to come fully prepared to work at the top of your game, every day. Pearson reveals how to do just that, opening up the corporate play book and providing a glimpse into the inner workings of the men and women driving American business today: the consummate corporate executives.

Play Anything

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Publisher : Basic Books
ISBN 13 : 0465096506
Total Pages : 288 pages
Book Rating : 4.03/5 ( download)

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Book Synopsis Play Anything by : Ian Bogost

Download or read book Play Anything written by Ian Bogost and published by Basic Books. This book was released on 2016-09-13 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient age Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves.

The Rules of Play

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Author :
Publisher : Cornell University Press
ISBN 13 : 1501731890
Total Pages : 210 pages
Book Rating : 4.91/5 ( download)

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Book Synopsis The Rules of Play by : David Leheny

Download or read book The Rules of Play written by David Leheny and published by Cornell University Press. This book was released on 2018-07-05 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Japanese government seeks to influence the use of leisure time to a degree that Americans or Europeans would likely find puzzling. Through tourism-promotion initiatives, financing for resort development, and systematic research on recreational practices, the government takes a relentless interest in its citizens' "free time." David Leheny argues that material interests are not a sufficient explanation for such a large and consistent commitment of resources. In The Rules of Play, he reveals the link between Japan's leisure politics and its long-term struggle over national identity. Since the Meiji Restoration, successive Japanese governments have stressed the nation's need to act like a "real" (that is, a Western) advanced industrial power. As part of their express desire to catch up, generations of policymakers have examined the ways Americans and Europeans relax or have fun, then tried to persuade Japanese citizens to behave in similar fashion—while subtly redefining these recreational choices as distinctively "Japanese." In tracing the development of leisure politics and the role of the state in cultural change, the author focuses on the importance of international norms and perceptions of Japanese national identity. Leheny regards globalization as a "failure of imagination" on the part of policymakers. When they absorb lessons from Western nations, they aim for a future that has already been revealed elsewhere rather than envision a locally distinctive lifestyle for citizens.

According to Hoyle

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Publisher : Ballantine Books
ISBN 13 : 044991156X
Total Pages : 302 pages
Book Rating : 4.63/5 ( download)

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Book Synopsis According to Hoyle by : Richard L. Frey

Download or read book According to Hoyle written by Richard L. Frey and published by Ballantine Books. This book was released on 1996-08-27 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A must for anyone who wants to play a game and play it correctly." Charles H. Goren Whether you play card games, dice games, parlor games, word games, chess, checker, backgammon, or solitaire games, here is a comprehensive, up-to-date book with the complete rules of your favorite games of skill and chance. ACCORDING TO HOYLE gives not only the rules but expert advice on winning, too.

Football--rules of the Game

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Publisher : Rourke Publishing (FL)
ISBN 13 : 9781559162142
Total Pages : 28 pages
Book Rating : 4.47/5 ( download)

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Book Synopsis Football--rules of the Game by : Bryant Lloyd

Download or read book Football--rules of the Game written by Bryant Lloyd and published by Rourke Publishing (FL). This book was released on 1997 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides a simple introduction to the game of football, covering layout of the field, rules of play, scoring, and terminology.

How to Play Board Games in Easy Way 5 Books In 1

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Publisher :
ISBN 13 :
Total Pages : 408 pages
Book Rating : 4.46/5 ( download)

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Book Synopsis How to Play Board Games in Easy Way 5 Books In 1 by : Mike Basemann

Download or read book How to Play Board Games in Easy Way 5 Books In 1 written by Mike Basemann and published by . This book was released on 2020-05-03 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Defeat All Your Board Game Rivals In A Snap With The Help Of This Life-Changing, Easy-To-Follow Guide! Want to become a master of Chess, Backgammon, Cribbage, Go, and Mah Jong and conquer every rival you play against? Are you looking for easy-to-follow guides that will teach a beginner like you how to learn these games in the fastest way possible? Today is your lucky day! How To Play Board Games by Mike Basemann is the complete 5-in-1 guide... that covers everything you need to learn from the basic rules, to foolproof strategies and tips! Playing games with family and friends is all fun and games... until someone challenges you to raise the stakes. When this day comes, you have to come prepared with all the insider knowledge that will help you boost your chances and overcome your odds! Over the course of this life-changing guide, you will: Get FOOLPROOF strategies and tactics that you can use so you can maximize movement for each Chess piece and win every game Expertly move your Backgammon checkers with the help of a QUICK and EASY introduction to the rules of the game Skillfully mix Cribbage cards properly and accordingly to showcase your skills among your fellow players Cleverly capture and save your groups using MASTERFUL tips and tricks to easily understand the Go board Master Mah Jong using FIELD-TESTED tips and tricks to EASILY defeat your rivals and win a ton of money And so much more! When it comes to playing board games, having the mental agility and focus to cover all your bases is not enough. You also need to know all the expert-approved strategies that will help you win against all odds! In this guide, you will get all that... and MORE! This 5-in-1 guide has laid out in simple, easy-to-follow terms all the rules and advanced strategies that beginners like you will be able to use. Plus, it comes with clear illustrations that will effectively guide you and maximize your learning! Scroll up, Click on "Buy Now with 1-Click", and Get Your Own Copy Today!