The Game of Go

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Publisher :
ISBN 13 :
Total Pages : 254 pages
Book Rating : 4.78/5 ( download)

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Book Synopsis The Game of Go by : Arthur Smith

Download or read book The Game of Go written by Arthur Smith and published by . This book was released on 1908 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Game of Go

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Publisher : CreateSpace
ISBN 13 : 9781499614626
Total Pages : 182 pages
Book Rating : 4.24/5 ( download)

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Book Synopsis The Game of Go by : Arthur Smith

Download or read book The Game of Go written by Arthur Smith and published by CreateSpace. This book was released on 2014-05-19 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: “THE GAME OF GO” was one of the first books in English to describe the national game of Japan: Go. As a practical guide, anyone reading this book can learn to play the game of Go without an instructor. It also contains an interesting history of the game, the rules of play explained and illustrated, openings, games, ending and problems. Like chess, Go is a strategic board game and is considered by many, to be superior. The board is ruled like that for Go Bang, except that it has nineteen instead of seventeen lines intersecting as many more at right angles; it is said that if there were two more lines the possible combinations of the game would transcend the powers of the human mind. The game consists in two players with black and white stones, or counters, endeavoring to surround territory — and the opponent's men — by placing one man on the board at a time, which is not moved unless captured. The stones are placed at the intersection of lines and are surrounded (captured, killed) when each line from a stone or group leads to a stone of the opposite color upon the next “me;" hence it is often necessary to place some of one's stones within a hollow group in order to effect its capture. Go is probably the oldest of all known games: some authorities say that it was invented by a vassal of a Chinese emperor who reigned from 1718 to 1767 B.C.: others to an emperor reigning from 2357 to 2256 B. C. A game easily recognized as Go is mentioned casually in a Chinese work dated about a thousand years before Christ. The game was introduced into Japan about the year 735 A.D., and for the two hundred years players have been classified with titles. The stones or “Ishi” correspond in number with the “Me” or points of intersection—180 are white and 181 black; the weaker player takes black and first move. In practice the entire number are never used. The author has found that Casino chips are the best substitute for the Japanese stones. The game comes to an end when the frontiers of the opposing groups are in contact. There are but four rules for the game. A careful perusal of the book will incite a desire to add to one's pleasure, skill and resources this old game which is relatively new to our world.

The Game of Go, the National Game of Japan

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.86/5 ( download)

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Book Synopsis The Game of Go, the National Game of Japan by :

Download or read book The Game of Go, the National Game of Japan written by and published by . This book was released on 1960 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Game of Go

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Publisher : BookRix
ISBN 13 : 3736814208
Total Pages : 179 pages
Book Rating : 4.02/5 ( download)

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Book Synopsis The Game of Go by : Arthur Smith

Download or read book The Game of Go written by Arthur Smith and published by BookRix. This book was released on 2014-06-02 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game of Go by Arthur Smith (1870-1929), first published in 1908. This book is intended as a practical guide to the game of Go. It is especially designed to assist students of the game who have acquired a smattering of it in some way and who wish to investigate it further at their leisure. Go (Chinese: weiqi, Japanese: igo, Korean: baduk, Vietnamese: cờ vây, common meaning: "encircling game") is a board game for two players that originated in China more than 2,500 years ago. The game is noted for being rich in strategy despite its relatively simple rules. According to chess master Emanuel Lasker: "The rules of Go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play Go."

The Tengu's Game of Go

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Publisher : Macmillan
ISBN 13 : 0374536341
Total Pages : 257 pages
Book Rating : 4.43/5 ( download)

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Book Synopsis The Tengu's Game of Go by : Lian Hearn

Download or read book The Tengu's Game of Go written by Lian Hearn and published by Macmillan. This book was released on 2016-09-27 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this final book in the series, "the rightful emperor is lost; illness and murder give rise to suspicions and make enemies of allies. Unrest rules the country. Only Shika can end the madness by returning the Lotus Throne to its rightful ruler"--Amazon.com.

Game of Go

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Publisher :
ISBN 13 : 9780259616092
Total Pages : pages
Book Rating : 4.95/5 ( download)

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Book Synopsis Game of Go by : Smith Arthur

Download or read book Game of Go written by Smith Arthur and published by . This book was released on 1901 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Go

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Publisher : Kiseido Publishing Company
ISBN 13 : 9784906574506
Total Pages : 138 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Go by : Ch'i-hun Cho

Download or read book Go written by Ch'i-hun Cho and published by Kiseido Publishing Company. This book was released on 2018-11-13 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go is a strategy game played throughout eastern Asian for thousands of years. This introduction to the game presents rules, tactics, and strategies.

The Game of Go

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Publisher : CreateSpace
ISBN 13 : 9781518689598
Total Pages : 198 pages
Book Rating : 4.90/5 ( download)

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Book Synopsis The Game of Go by : Arthur Smith

Download or read book The Game of Go written by Arthur Smith and published by CreateSpace. This book was released on 2015-10-19 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game of Go by Arthur Smith, first published in 1908. This book is intended as a practical guide to the game of Go. It is especially designed to assist students of the game who have acquired a smattering of it in some way and who wish to investigate it further at their leisure. Go (Chinese: weiqi, Japanese: igo, Korean: baduk, Vietnamese: common meaning: "encircling game") is a board game for two players that originated in China more than 2,500 years ago. The game is noted for being rich in strategy despite its relatively simple rules. According to chess master Emanuel Lasker: "The rules of Go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play Go."

Go! More Than a Game

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Publisher : Tuttle Publishing
ISBN 13 : 9780804834759
Total Pages : 200 pages
Book Rating : 4.5X/5 ( download)

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Book Synopsis Go! More Than a Game by : Peter Shotwell

Download or read book Go! More Than a Game written by Peter Shotwell and published by Tuttle Publishing. This book was released on 2003-08-15 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the fascinating game of Go with this expert guidebook. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast—even when compared to chess. Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives. Go! More Than a Game is the guidebook that uses the most modern methods of teaching to learn Go, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size. Go! More Than a Game has been completely revised by the author based on new data about the history of early Go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combinatorics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.

JAPANESE FAIRY WORLD

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Publisher : BEYOND BOOKS HUB
ISBN 13 :
Total Pages : 130 pages
Book Rating : 4./5 ( download)

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Book Synopsis JAPANESE FAIRY WORLD by : William Elliot Griffis

Download or read book JAPANESE FAIRY WORLD written by William Elliot Griffis and published by BEYOND BOOKS HUB. This book was released on 2021-01-01 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: The thirty-four stories included within this volume do not illustrate the bloody, revengeful or licentious elements, with which Japanese popular, and juvenile literature is saturated. These have been carefully avoided. It is also rather with a view to the artistic, than to the literary, products of the imagination of Japan, that the selection has been made. From my first acquaintance, twelve years ago, with Japanese youth, I became an eager listener to their folk lore and fireside stories. When later, during a residence of nearly four years among the people, my eyes were opened to behold the wondrous fertility of invention, the wealth of literary, historic and classic allusion, of pun, myth and riddle, of heroic, wonder, and legendary lore in Japanese art, I at once set myself to find the source of the ideas expressed in bronze and porcelain, on lacquered cabinets, fans, and even crape paper napkins and tidies.