Virtual Art

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Author :
Publisher : MIT Press
ISBN 13 : 9780262572231
Total Pages : 438 pages
Book Rating : 4.30/5 ( download)

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Book Synopsis Virtual Art by : Oliver Grau

Download or read book Virtual Art written by Oliver Grau and published by MIT Press. This book was released on 2004-09-17 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art. Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book, Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype. Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas, which were the most developed form of illusion achieved through traditional methods of painting and the mass image medium before film. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 The Battle of Sedan, Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the head mounted display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. His analysis draws on the work of contemporary artists and groups ART+COM, Maurice Benayoun, Charlotte Davies, Monika Fleischmann, Ken Goldberg, Agnes Hegedues, Eduardo Kac, Knowbotic Research, Laurent Mignonneau, Michael Naimark, Simon Penny, Daniela Plewe, Paul Sermon, Jeffrey Shaw, Karl Sims, Christa Sommerer, and Wolfgang Strauss. Grau offers not just a history of illusionary space but also a theoretical framework for analyzing its phenomenologies, functions, and strategies throughout history and into the future.

From Technological to Virtual Art

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Author :
Publisher :
ISBN 13 :
Total Pages : 482 pages
Book Rating : 4.00/5 ( download)

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Book Synopsis From Technological to Virtual Art by : Frank Popper

Download or read book From Technological to Virtual Art written by Frank Popper and published by . This book was released on 2007 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Frank Popper traces the development of immersive, interactive new media art from its antecedents through today's digital, multimedia, & networked art.

Virtual Art Therapy

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Publisher : Routledge
ISBN 13 : 1000556255
Total Pages : 242 pages
Book Rating : 4.54/5 ( download)

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Book Synopsis Virtual Art Therapy by : Michelle Winkel

Download or read book Virtual Art Therapy written by Michelle Winkel and published by Routledge. This book was released on 2022-05-05 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a practical and research-based exploration of virtual art psychotherapy, and how its innovations are breaking new ground in the mental health field. With seventeen chapters authored by leaders documenting their research on creative arts therapies online, along with findings from the Virtual Art Therapy Clinic, this volume presents examples, strategies, and experiences delivering arts-based therapeutic services and online education. Clinical practice examples support and provide evidence for the transition from in-person to virtual sessions. By combining the collected expertise of all the contributing authors, this book encourages art therapists to support further growth in the field of virtual art therapy.

Immersed in Technology

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Publisher : MIT Press
ISBN 13 : 9780262133142
Total Pages : 400 pages
Book Rating : 4.48/5 ( download)

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Book Synopsis Immersed in Technology by : Banff Centre for the Arts

Download or read book Immersed in Technology written by Banff Centre for the Arts and published by MIT Press. This book was released on 1996 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Produced as part of the Art and Virtual Environment Project conducted at the Banff Centre for the Arts in Banff, Canada from 1991 to 1994.

Paik's Virtual Archive

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Publisher : Univ of California Press
ISBN 13 : 0520288904
Total Pages : 262 pages
Book Rating : 4.04/5 ( download)

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Book Synopsis Paik's Virtual Archive by : Hanna Hölling

Download or read book Paik's Virtual Archive written by Hanna Hölling and published by Univ of California Press. This book was released on 2017-02-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two works -- Conceptual and material aspects of media art -- Musical roots of performed and performative media -- Zen for film -- Changeability and multimedia art -- Time and conservation -- Heterotemporalities -- The material and the immaterial archive -- Archival implications -- Conclusion: the many archai of conservation and curation

Char Davies' Immersive Virtual Art and the Essence of Spatiality

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Author :
Publisher : University of Toronto Press
ISBN 13 : 080209094X
Total Pages : 209 pages
Book Rating : 4.42/5 ( download)

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Book Synopsis Char Davies' Immersive Virtual Art and the Essence of Spatiality by : Laurie McRobert

Download or read book Char Davies' Immersive Virtual Art and the Essence of Spatiality written by Laurie McRobert and published by University of Toronto Press. This book was released on 2007-01-01 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this first book-length study of the internationally renowned Canadian artist Char Davies, Laurie McRobert examines the digital installations Osmose and Ephémère in the context of Davies' artistic and conceptual inspirations. Davies, originally a painter, turned to technology in an effort to create the effect of osmosis between self and world. By donning a head-mounted display unit and a body vest to monitor breathing and balance, participants are immersed in 3D-virtual space where they interact with abstract images of nature while manoeuvring in an artificial spatial environment. Char Davies' Immersive Virtual Art and the Essence of Spatiality explores spatiality through a broad scope of disciplines, including philosophy, mythology, biology, and visual studies, in order to familiarize the reader with virtual reality art - how it differs from traditional artistic media and why immersive virtual art promises to expand our imaginative horizons. This original study provides us with an important exposition of two of Char Davies' acclaimed projects and an exploration of the future impact of digital virtual art on our worldviews.

Virtual Art History

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Publisher : Taylor & Francis
ISBN 13 : 9789057550744
Total Pages : 122 pages
Book Rating : 4.41/5 ( download)

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Book Synopsis Virtual Art History by : Tanya Szrajber

Download or read book Virtual Art History written by Tanya Szrajber and published by Taylor & Francis. This book was released on 1998 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 2004. Routledge is an imprint of Taylor & Francis, an informa company.

Virtual Memory

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Publisher : Duke University Press
ISBN 13 : 082237515X
Total Pages : 248 pages
Book Rating : 4.59/5 ( download)

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Book Synopsis Virtual Memory by : Homay King

Download or read book Virtual Memory written by Homay King and published by Duke University Press. This book was released on 2015-10-02 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Virtual Memory, Homay King traces the concept of the virtual through the philosophical works of Henri Bergson, Gilles Deleuze, and Giorgio Agamben to offer a new framework for thinking about film, video, and time-based contemporary art. Detaching the virtual from its contemporary associations with digitality, technology, simulation, and speed, King shows that using its original meaning—which denotes a potential on the cusp of becoming—provides the means to reveal the "analog" elements in contemporary digital art. Through a queer reading of the life and work of mathematician Alan Turing, and analyses of artists who use digital technologies such as Christian Marclay, Agnès Varda, and Victor Burgin, King destabilizes the analog/digital binary. By treating the virtual as the expression of powers of potential and change and of historical contingency, King explains how these artists transcend distinctions between disembodiment and materiality, abstraction and tangibility, and the unworldly and the earth-bound. In so doing, she shows how their art speaks to durational and limit-bound experience more than contemporary understandings of the virtual and digital would suggest.

Art and Faith

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Publisher : Yale University Press
ISBN 13 : 0300255934
Total Pages : 184 pages
Book Rating : 4.35/5 ( download)

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Book Synopsis Art and Faith by : Makoto Fujimura

Download or read book Art and Faith written by Makoto Fujimura and published by Yale University Press. This book was released on 2021-01-05 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: From a world-renowned painter, an exploration of creativity’s quintessential—and often overlooked—role in the spiritual life “Makoto Fujimura’s art and writings have been a true inspiration to me. In this luminous book, he addresses the question of art and faith and their reconciliation with a quiet and moving eloquence.”—Martin Scorsese “[An] elegant treatise . . . Fujimura’s sensitive, evocative theology will appeal to believers interested in the role religion can play in the creation of art.”—Publishers Weekly Conceived over thirty years of painting and creating in his studio, this book is Makoto Fujimura’s broad and deep exploration of creativity and the spiritual aspects of “making.” What he does in the studio is theological work as much as it is aesthetic work. In between pouring precious, pulverized minerals onto handmade paper to create the prismatic, refractive surfaces of his art, he comes into the quiet space in the studio, in a discipline of awareness, waiting, prayer, and praise. Ranging from the Bible to T. S. Eliot, and from Mark Rothko to Japanese Kintsugi technique, he shows how unless we are making something, we cannot know the depth of God’s being and God’s grace permeating our lives. This poignant and beautiful book offers the perspective of, in Christian Wiman’s words, “an accidental theologian,” one who comes to spiritual questions always through the prism of art.

Design for Community

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Publisher : New Riders
ISBN 13 : 0132798182
Total Pages : 342 pages
Book Rating : 4.81/5 ( download)

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Book Synopsis Design for Community by : Derek Powazek

Download or read book Design for Community written by Derek Powazek and published by New Riders. This book was released on 2006-10-11 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is available as an Adobe Reader eBook on the publisher's website: newriders.com Communities are part of all successful web sites in one way or another. It looks at the different stages that must be understood: Philosophy: Why does your site need community? What are your measures of success? Architecture: How do you set up a site to createpositive experience? How do you coax people out of their shells and get them to share their experiences online? Design: From color choice to HTML, how do you design the look of a community area? Maintenance: This section will contain stories of failed web communities, and what they could have done to stay on track, as well as general maintenance tips and tricks for keeping your community “garden” growing.